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PlayerUnknown's Battlegrounds

Game type: First Person Shooter
Last updated: 06th of June 2017


Upcoming Tournaments

A list of future or in-progress tournaments.

LAN-slide v25.0

12/01/2019 @ 5:00 PM

PlayerUnknown's BattleGrounds (Squads)

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LAN-slide v25.0

12/01/2019 @ 10:30 PM

PUBG Duos (War Mode)

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No details available.

Past Tournaments

A list of historical tournaments.

LAN-slide v24.0

29/09/2018 @ 10:30 PM

PUBG Duos (War Mode)

See Details and Results

LAN-slide v24.0

29/09/2018 @ 5:00 PM

PlayerUnknown's BattleGrounds (Solo)

See Details and Results

LAN-slide v24.0

29/09/2018 @ 12:00 PM

PlayerUnknown's BattleGrounds (Squad)

See Details and Results

LAN-slide v23.0

07/07/2018 @ 10:30 PM

PUBG Duos (War Mode)

See Details and Results

LAN-slide v23.0

07/07/2018 @ 5:00 PM

PlayerUnknown's BattleGrounds (Solo)

See Details and Results

LAN-slide v23.0

07/07/2018 @ 12:00 PM

PlayerUnknown's BattleGrounds (Squad)

See Details and Results

LAN-slide v22.0

07/04/2018 @ 11:30 PM

PUGB (Squads v. Admins)

See Details and Results

LAN-slide v22.0

07/04/2018 @ 5:00 PM

PlayerUnknown's BattleGrounds (Solo)

See Details and Results

LAN-slide v22.0

07/04/2018 @ 12:00 PM

PlayerUnknown's BattleGrounds (Squad)

See Details and Results

LAN-slide v21.0

30/09/2017 @ 11:30 PM

PUGB (Squads v. Admins)

See Details and Results

LAN-slide v21.0

30/09/2017 @ 5:00 PM

PlayerUnknown's BattleGrounds (Squad)

See Details and Results

LAN-slide v21.0

30/09/2017 @ 2:00 PM

PlayerUnknown's BattleGrounds (Solo)

See Details and Results

LAN-slide v20.0

08/07/2017 @ 1:00 PM

PlayerUnknown's BattleGrounds

See Details and Results

Tournament Rule Sets

A list of all rulesets used for this game.

No Rule Sets Available.


About PlayerUnknown's Battlegrounds

PlayerUnknown's Battlegrounds (PUBG) is a massively multiplayer online survival game developed and published by Bluehole for Microsoft Windows. The game is based on battle royal-style game mods previously developed by Brendan "PlayerUnknown" Greene for other games, but expanded into one standalone game under Greene's creative direction. In the game, up to one hundred players parachute onto an island and scavenge for weapons and equipment to kill others while avoiding getting killed themselves. The available safe area of the game's world decreases in size over a match, directing surviving players into tighter areas and forcing encounters. The last player or team standing wins the round.