LAN-slide Games ::

Overwatch

Game type: First Person Shooter
Team size: Typically 6 v 6 or 3 v 3
Last updated: 15th of June 2017


Upcoming Tournaments

A list of future or in-progress tournaments.

LAN-slide v25.0

12/01/2019 @ 4:00 PM

Overwatch

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Past Tournaments

A list of historical tournaments.

LAN-slide v23.0

07/07/2018 @ 4:00 PM

Overwatch

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LAN-slide v22.0

07/04/2018 @ 4:00 PM

Overwatch

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LAN-slide v21.0

30/09/2017 @ 4:00 PM

Overwatch

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LAN-slide v20.0

08/07/2017 @ 4:00 PM

Overwatch

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LAN-slide v19.0

08/04/2017 @ 4:00 PM

Overwatch

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LAN-slide v18.0

14/01/2017 @ 4:00 PM

Overwatch

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LAN-slide v17.0

24/09/2016 @ 8:30 PM

Overwatch

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LAN-slide v16.0

02/07/2016 @ 8:30 PM

Overwatch

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Tournament Rule Sets

A list of all rulesets used for this game.

v22.0 - Overwatch 3v3

Last Updated - 03/04/2018 @ 9:52 PM

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v20.0 - Rules

Last Updated - 06/06/2017 @ 9:01 AM

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v19.0 - Rules

Last Updated - 03/04/2017 @ 9:29 PM

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v18.0 - Rules

Last Updated - 05/01/2017 @ 9:29 PM

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v17.0 - Rules

Last Updated - 12/12/2016 @ 9:13 PM

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v16.0 - Rules

Last Updated - 12/12/2016 @ 9:13 PM

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About Overwatch

Overwatch features squad-based combat with two opposing teams of six players each. Players choose one of several hero characters, each with their own unique abilities and role classes. The four character roles include: offense characters with high speed and attack but low defense, defense characters meant to form choke points for enemies, support characters that provide buffs and debuffs for their allies and enemies respectively (such as healing or speed alterations), and tank characters that have a large amount of armor and hit points to withstand enemy attacks and draw fire away from teammates. Players can switch between characters in-game following deaths, which is encouraged by the game's overall design. The game's maps are inspired by real-world locations; the first three maps unveiled ("King's Row", "Hanamura", "Temple of Anubis") are inspired by London, Japan, and the ruins of Ancient Egypt, respectively.